* Detected CPU: AuthenticAMD , F15/M2/S3, 2611.00 mhz, 69-clk 'rdtsc' * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 28728 files cached 34 archives, 4497Kb memory used. Init FileSystem 1.006953 sec 'xrCore' build 3795, Jun 25 2009 Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll command line Executing config-script "user.ltx"... [c:\documents and settings\all users\Документы\stalker-stcs\user.ltx] successfully loaded. Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[2000516 K], reserved[17184 K], committed[79388 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[8973 K], process heap[2377 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[4993 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "user.ltx"... Executing config-script "f:\game\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx"... [f:\game\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx] successfully loaded. [c:\documents and settings\all users\Документы\stalker-stcs\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:600]: NVIDIA GeForce 8800 GTS 512 * GPU driver: 6.14.11.9038 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 999 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 1 - r2_tf_mipbias 0. Starting engine... ! Invalid 'ambient' in env-section '00:00:00' ! Invalid 'ambient' in env-section '12:00:00' Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 1 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [593 ms] "f:\game\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 124245 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 240 ms * [prefetch] memory: 0Kb * phase time: 283 ms * phase cmem: 115162 K Сервер: Старт... * phase time: 1687 ms * phase cmem: 101753 K Сервер: Загрузка симуляции жизни... * phase time: 20 ms * phase cmem: 101753 K Загрузка игры "sm_freeplay_war_1.sav"... * Loading spawn registry... * 11568 spawn points are successfully loaded * Loading objects... * 32098 objects are successfully loaded * Game sm_freeplay_war_1 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-stcs\savedgames\sm_freeplay_war_1.sav' (7.332s) * phase time: 7331 ms * phase cmem: 160717 K Сервер: Соединение... * phase time: 120 ms * phase cmem: 160805 K Клиент: Соединение с localhost... * client : connection accepted - <> * phase time: 110 ms * phase cmem: 160839 K Открытие потока... * phase time: 51 ms * phase cmem: 160839 K Загрузка формы объектов... * phase time: 4515 ms * phase cmem: 230537 K Загрузка шейдеров... * phase time: 392 ms * phase cmem: 231472 K Загрузка геометрии... * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 14563 verts, 455 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 32654 verts, 1020 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 60931 verts, 1904 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 346542 indices, 676 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 18028 verts, 211 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048440 indices, 2047 Kb * [Loading IB] 20934 indices, 40 Kb * phase time: 108 ms * phase cmem: 231658 K Загрузка базы пространств... * phase time: 42 ms * phase cmem: 236080 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 10614 v(20), 5612 p * [DETAILS] Batch(61), VB(207K), IB(32K) * phase time: 52 ms * phase cmem: 236096 K Загрузка секторов и порталов... * Loading HOM: f:\game\s.t.a.l.k.e.r. - clear sky\gamedata\levels\darkvalley\level.hom * phase time: 60 ms * phase cmem: 236469 K Загрузка ИИ объектов... * phase time: 96 ms * phase cmem: 236469 K Клиент: Создание... * phase time: 41 ms * phase cmem: 236469 K Загрузка текстур... * t-report - base: 913, 138388 K * t-report - lmap: 8, 8193 K * phase time: 1289 ms * phase cmem: 293899 K Клиент: Синхронизация... * phase time: 63 ms * phase cmem: 293899 K * [win32]: free[1106132 K], reserved[187804 K], committed[803152 K] * [ D3D ]: textures[166580 K] * [x-ray]: crt heap[293892 K], process heap[272266 K], game lua[59477 K], render[161 K] * [x-ray]: economy: strings[16666 K], smem[1027 K] current_state 5 next_state 5 item_sect wpn_ak74 H_Parent val_freedom_attack_10 current_state 5 next_state 5 item_sect wpn_ak74 H_Parent val_freedom_attack_10 * MEMORY USAGE: 359159 K * End of synchronization A[1] R[1] * Saving spawns... * Saving objects... * 32160 objects are successfully saved * Game IGOR_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-stcs\savedgames\igor_quicksave.sav' * Saving spawns... * Saving objects... * 32155 objects are successfully saved * Game IGOR_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-stcs\savedgames\igor_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 1 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [625 ms] "f:\game\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe" * phase time: 5 ms * phase cmem: 218237 K Сервер: Старт... * phase time: 1823 ms * phase cmem: 217849 K Сервер: Загрузка симуляции жизни... * phase time: 24 ms * phase cmem: 217849 K Загрузка игры "igor_autosave.sav"... * Loading spawn registry... * 11568 spawn points are successfully loaded * Loading objects... * 32155 objects are successfully loaded * Game igor_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-stcs\savedgames\igor_autosave.sav' (7.052s) * phase time: 7052 ms * phase cmem: 227697 K Сервер: Соединение... * phase time: 123 ms * phase cmem: 227709 K Клиент: Соединение с localhost... * client : connection accepted - <> * phase time: 114 ms * phase cmem: 227742 K Открытие потока... * phase time: 55 ms * phase cmem: 227742 K Загрузка формы объектов... * phase time: 5468 ms * phase cmem: 312888 K Загрузка шейдеров... * phase time: 401 ms * phase cmem: 313578 K Загрузка геометрии... * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65368 verts, 2042 Kb * [Loading VB] 10019 verts, 313 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65513 verts, 2047 Kb * [Loading VB] 65513 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65509 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 50164 verts, 1567 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 38589 verts, 1205 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 762762 indices, 1489 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65500 verts, 767 Kb * [Loading VB] 1438 verts, 16 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 445203 indices, 869 Kb * phase time: 118 ms * phase cmem: 313709 K Загрузка базы пространств... * phase time: 62 ms * phase cmem: 316161 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 11590 v(20), 6100 p * [DETAILS] Batch(61), VB(226K), IB(35K) * phase time: 58 ms * phase cmem: 316161 K Загрузка секторов и порталов... * Loading HOM: f:\game\s.t.a.l.k.e.r. - clear sky\gamedata\levels\garbage\level.hom * phase time: 49 ms * phase cmem: 316229 K Загрузка ИИ объектов... * phase time: 100 ms * phase cmem: 316229 K Клиент: Создание... * phase time: 43 ms * phase cmem: 316229 K Загрузка текстур... * t-report - base: 1177, 191293 K * t-report - lmap: 12, 12289 K * phase time: 930 ms * phase cmem: 362479 K Клиент: Синхронизация... * phase time: 64 ms * phase cmem: 362479 K * [win32]: free[940528 K], reserved[218052 K], committed[938508 K] * [ D3D ]: textures[203583 K] * [x-ray]: crt heap[362471 K], process heap[318452 K], game lua[59230 K], render[3083 K] * [x-ray]: economy: strings[16746 K], smem[6207 K] * MEMORY USAGE: 370766 K * End of synchronization A[1] R[1] ! too many bullets during single frame: 1095 ! too many bullets during single frame: 1030 * Saving spawns... * Saving objects... * 31472 objects are successfully saved * Game IGOR_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-stcs\savedgames\igor_quicksave.sav' * Saving spawns... * Saving objects... * 31507 objects are successfully saved * Game IGOR_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-stcs\savedgames\igor_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 1 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [650 ms] "f:\game\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe" * phase time: 5 ms * phase cmem: 241129 K Сервер: Старт... * phase time: 1872 ms * phase cmem: 240524 K Сервер: Загрузка симуляции жизни... * phase time: 25 ms * phase cmem: 240524 K Загрузка игры "igor_autosave.sav"... * Loading spawn registry... * 11568 spawn points are successfully loaded * Loading objects... * 31507 objects are successfully loaded * Game igor_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-stcs\savedgames\igor_autosave.sav' (7.132s) * phase time: 7131 ms * phase cmem: 249644 K Сервер: Соединение... * phase time: 133 ms * phase cmem: 249656 K Клиент: Соединение с localhost... * client : connection accepted - <> * phase time: 115 ms * phase cmem: 249688 K Открытие потока... * phase time: 56 ms * phase cmem: 249688 K Загрузка формы объектов... * phase time: 5461 ms * phase cmem: 334645 K Загрузка шейдеров... * phase time: 422 ms * phase cmem: 335336 K Загрузка геометрии... * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65506 verts, 2047 Kb * [Loading VB] 30586 verts, 955 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65504 verts, 2047 Kb * [Loading VB] 65517 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 1195 verts, 37 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 34422 verts, 1075 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 812169 indices, 1586 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 41130 verts, 481 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 539193 indices, 1053 Kb * phase time: 137 ms * phase cmem: 335517 K Загрузка базы пространств... * phase time: 70 ms * phase cmem: 338878 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 9394 v(20), 5002 p * [DETAILS] Batch(61), VB(183K), IB(29K) * phase time: 58 ms * phase cmem: 338878 K Загрузка секторов и порталов... * Loading HOM: f:\game\s.t.a.l.k.e.r. - clear sky\gamedata\levels\agroprom\level.hom * phase time: 90 ms * phase cmem: 339162 K Загрузка ИИ объектов... * phase time: 100 ms * phase cmem: 339162 K Клиент: Создание... * phase time: 44 ms * phase cmem: 339162 K Загрузка текстур... * t-report - base: 1413, 222892 K * t-report - lmap: 7, 7168 K * phase time: 1108 ms * phase cmem: 385248 K Клиент: Синхронизация... * phase time: 65 ms * phase cmem: 385248 K * [win32]: free[776876 K], reserved[284308 K], committed[1035904 K] * [ D3D ]: textures[230061 K] * [x-ray]: crt heap[385239 K], process heap[377919 K], game lua[44786 K], render[7457 K] * [x-ray]: economy: strings[16878 K], smem[6193 K] * MEMORY USAGE: 396339 K * End of synchronization A[1] R[1] DEFAULT OUT RESTRICTIONS : DEFAULT IN RESTRICTIONS : agr_in_restr_1 agr_in_restr_barman agr_in_restr_stalker_trader agr_in_restr_trader agr_in_restrictor_tower agr_restr_secret_trader OUT RESTRICTIONS : agr_stalker_leader_restr IN RESTRICTIONS : agr_in_restr_1 agr_in_restr_barman agr_in_restr_stalker_trader agr_in_restr_trader agr_in_restrictor_tower agr_restr_secret_trader FATAL ERROR [error]Expression : vertex || show_restrictions(m_object) [error]Function : CPatrolPathManager::select_point [error]File : E:\priquel\sources\engine\xrGame\patrol_path_manager.cpp [error]Line : 155 [error]Description : any vertex in patrol path [agr_stalker_leader_walk] is inaccessible for object [agr_stalker_base_leader] stack trace: